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Tutorial: Creating an Actionscript3-Only AIR Project

June 11th, 2008 | No Comments | Posted in Coding, Flex, resources

I spent some time searching the net trying to figure out how to make an Actionscript3-Only AIR Project and pieced together a bunch of information I though I’d share in a short tutorial.  Note that this method requires Flex Builder 3.

Click Here to read Creating an Actionscript3-Only AIR Project

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Adobe Open Screen Project

May 6th, 2008 | No Comments | Posted in Flex, adobe, flash, news, open source

Adobe just announced it’s open screen project, which is their initiative to get the flash runtime on as many devices as possible - tv, mobile phones, etc.

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TechCrunch has a good article on it here. This is exciting news for us and our industry for a number of reasons. First, Adobe will be opening up it’s runtime. This means we’re going to start seeing some major innovation in the flash player scene, much like we saw with the PDF platform a few years ago.

Secondly, more players from different vendors always means good things - competition and creativity is going to drive more efficiency in the player itself, and having the tech specs for SWF and FLV is going to provide a lot of insight to people trying to push the boundaries with flash technology.

We’re experiencing some amazing things happening the Flash world, specifically related to gaming. For example, check out this 3d engine put together by a Russian group: http://blog.alternativaplatform.com/en/

Projects like these can only benefit from a more open and accessible flash specification.

Here’s Adobe’s list of what Open Screen Project is about:

* Removing restrictions on use of the SWF and FLV/F4V specifications
* Publishing the device porting layer APIs for Adobe Flash Player
* Publishing the Adobe Flash® Cast™ protocol and the AMF protocol for robust data services
* Removing licensing fees – making next major releases of Adobe Flash Player and Adobe AIR for devices free

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